Showing posts with label Michael Sheen. Show all posts
Showing posts with label Michael Sheen. Show all posts

Saturday, November 26, 2011

The Twilight Saga: Breaking Dawn Part 1 (Bill Condon, 2011)

Only the most cynical financial motivation could lead anyone to split Breaking Dawn, the conclusion to Stephenie Meyer's embarrassing and tedious tetralogy about a girl's inability to function without the sexual presence of her emotionally unstable lover. There isn't even enough material to fill this film, which goes above and beyond the already over-saturated prevalence of helicopter shots of Pacific Northwest forests, the visual trademark of this film franchise. Breaking Dawn Part 1 starts with a wedding and ends with a birth. It's like Yi Yi, only replace the rationalist evocation of life's pains and pleasures with dialogue so mortally stilted that the actors can only prolong their demises by fighting against it.

Breaking Dawn Part 1 is a film of even mores. It's got even more helicopter shots, even more Edward flightiness, even more Jacob sulking, and, amazingly, even more Kristen Stewart lip biting (how has her lower lip not fallen off?). The one exception is plot, of which there is even less than usual. Director Bill Condon gets us through Bella's and Edward's wedding painlessly enough, but soon the film languishes as their honeymoon bliss turns to crazed pregnancy fears softened by so much religious conservatism that even the occasional newcomer dragged to this film by a fan will know that everything will turn out fine for our empty shell of a heroine.

Tuesday, June 14, 2011

Midnight in Paris (Woody Allen, 2011)

The opening shots of Woody Allen's Midnight in Paris show the titular city from the perspective of a tourist, focusing on landmarks as tour groups walk and ride ferries around town. Occasionally, he spares brief glimpses of back alleys occupied by locals who know how to avoid the shuffling guests. Meanwhile, Allen lays French-flavored jazz, a Parisien take on American music, over such shots. He even literalizes the other part of the title by spreading the montage over the course of a day from sunrise to starless night, watching the blossom of the City of Light as dim interior lights grow into the full dazzle of Paris after dark. Despite the simplicity of Allen's static montage, he conveys a number of important ideas with the first moments: we do not see the Paris of those who live there but of tourists who visit it, and the sight of centuries-old landmarks looming over modern urban bustle shows the past mingling with the present.

That juxtaposition magnifies as Allen follows Gil (Owen Wilson), a successful hack screenwriter who looks to Paris for inspiration for his novel. Drunkenly wandering Paris one night while his fiancée (Rachel McAdams) dances with friends, Gil suddenly finds himself sucked into an old car after midnight, ending up amongst flappers, ex-pats and, most importantly, a host of legendary artists who dwelt in the city in the 1920s.

Wednesday, January 19, 2011

Tron: Legacy

The modest but devoted fanbase for Tron alleges the 1982 film was ahead of its time, referring to its extensive and pioneering use of computer-generated imagery. Unfortunately, one could not say that its sequel, Tron: Legacy, is even of its time. Caught between presenting an updated version of Tron's computer world that better reflects the compounded evolution of digital technology or simply wallowing in the dated vision of futuristic cyberspace interaction offered by the original, director Joseph Kosinski opts for the latter and cements the insular pointlessness of the whole exercise. The Lawnmower Man has more to say about the possibilities of cyberspace.

Tron: Legacy opens with swooping, animated crane shot that plunges the film into the Uncanny Silicon Valley, where an artificially young Kevin Flynn (Jeff Bridges, who spends half the film creepily animated) talks about his creation with 11-year-old son Sam (Garrett Hedlund in the boy's adult years). Flynn promises to take Sam with him to the Grid the next day, but he never comes home after leaving that night in 1989. Twenty years later, Sam abandons his father's company, profiting as the principal shareholder but spending most of his time slyly undermining the profit-driven number-crunchers who took over for the more idealistic Flynn. When Kevin's old partner (Bruce Boxleitner) gets a page -- yes, a page -- from Flynn's old office in his abandoned arcade, Sam heads there in the faint hope that his father might finally have returned from wherever he went. He discovers a hidden room with a strange device attached to a computer, and, well, you know the rest.

Inside the grid, so little has changed that one might assume Kosinski feels the biggest advancement in design over the last 30 years has been rounded corners. Where light cycles once traveled in straight lines, now they curve, and that's about it. Tron: Legacy might as well have been a reboot than a sequel, doing nothing more than updating the famed graphics of the original. (That is the double-edged sword of special effects pioneering: great stories live on forever, but effects are always being outdone. George Lucas has alienated nearly his entire fanbase by grappling with that problem.)

Kosinski's vision hedges closely to Steven Lisberger's, using neon chiaroscuro of plunging blacks offset by bright, pale blues and throbbing oranges set against a pixellated world. The souped-up visuals sure do look incandescent, including a few moments here and there that make good use of that most unnecessary of gimmicks, 3-D (though I can think of no better story to be told in 3-D than that of a film that likewise concerns stagnation and horizontal, not vertical, development of technology). Without resorting to a barrage of quick cuts, Kosinski manages to craft sequences of pulsating frenzy, as the colors bleed and swirl until downed programs dissolve and shatter into pixels. But it gets old so damn fast, a repetitious blend of blue and orange that dips into a sad nadir with a fight in a club that dovetails into absurd, cringeworthy cutaways to Michael Sheen hamming it up as a Bowie-esque club owner who contorts his face and body into odd configurations as if the director included only the shots of Sheen horsing around on-set. (The cutaways are a problem in general, such as a strange close-up on Sam's dog early on and a few awkwardly inserted fluff scenes that break the flow for no reason.)

If the original Tron suffered from a lack of narrative momentum, its successor is overloaded with a surfeit of plot. Discontent to simply give the audience what it wants -- mindless, sparkling action -- Kosinski and his writers, Adam Horowitz and Edward Kitsis, insist on forcing some kind of emotional connection by taking the most outlandish, shameless approach possible to wring a mass reaction without a personal bedrock.* Flynn never returned from his visit to the Grid 20 years previously because the program he created to fashion the perfect digital world, Clu (Bridges with the digitally young face), naturally turned on its maker, and it also set about destroying a new type of program spontaneously created by the system. "It was genocide," solemnly sighs the aged Kevin when he fills his son in on the gaps. Every fiber of my being wanted to shout, "No it goddamn wasn't." Aware that Clu could use his identity disc to break into the real world -- don't even ask -- Flynn hid out for 20 years with the last remaining isomorphic program, Quorra (Olivia Wilde), attaining a Zen-like calm that offsets the severity of the Holocaust allegory with a Dude-esque performance. "Biodigital jazz, man," Kevin unhelpfully says when describing the isomorphic algorithms, his vague, hippie speech tragically serving as the logical foundation of the film's plot.

Meanwhile, Bridges' performance as Clu may be the first time I have completely failed to buy the greatest living American actor in a role. Part of this can be explained by that damn uncanny valley he has to carry on his face the entire time like a digital albatross, forcing all attention away from one of the best faces in the biz onto the horrid, plastic stiffness of the cheek muscles (this crime is particularly egregious, as few smile like Jeff Bridges; see the ones he gives with his proper features as Flynn for proof). But he is also forced to act essentially as a Hitler substitute, obsessed with purification and perfection under his rule. Bridges has been a capable and believable villain before, but Hitler? That aggression will not stand, man.

I found the anti-corporate attitude of the first Tron a bit on-the-nose but refreshingly cheeky. It is not inherently hypocritical for big budget movies to resent a capitalist attitude, and the first Tron cared enough about advancing the medium to give its idealism a certain pluck. But the lazy application of that same philosophy here seems nothing more than a cynical appropriation of elements of the first film without a moment's thought for context. Tron: Legacy is one of the most transparently for-the-franchise movies I've ever seen, something that exists solely to cash in on nostalgia and sell a new crop of toys and video games. The film even makes itself willfully irrelevant to better ensure it doesn't rock the franchise boat.

I would have liked to see a modified vision of cyberspace, one in which the power is now disseminated among millions of users instead of a single mastermind. But Tron: Legacy has nothing to offer. It does not even work as a mildly experimental music video for Daft Punk, whose soundtrack is a notable step down from the inventiveness of their usual work, a driving but soulless buzz of squall that serves as the de facto plot momentum given how leaden the actual structure is. Having listened to the soundtrack before seeing the movie, I can say that the above-average electronica works much better in the context of the film, but it too is a disappointment.

If anything, the grid animated through modern graphics is less imaginative than the one rendered on early animating computers. The programs tend to just act like people, as if the filmmakers realized that any real focus on the aspect of a machine's "soul" would raise too many philosophical questions that would limit box office appeal and steamrolled over the subject. And where and how is there food inside the computer world for Flynn to eat? Proving the point that this movie is about nostalgia, nearly all the plot is delivered through flashbacks and reminiscences, as if we're watching the third planned film in the series after the original idea for the darker middle movie fell through during production, leaving enough completed scenes for recycling.

Tron: Legacy is a hollow, clanging piece of capitalist opportunism, a spectacle that wears out its welcome for the rigid repetition of the grid's stunted possibilities. That, in a nutshell, is the film's chief failing: even after nearly 30 years of rapidly accelerated technological advancement, computers still offer the same vastness of potential for growth. If only anyone involved cared about showing that instead of making a $170 million video of a middle-aged person finding and playing with his childhood toys. A single shot in Tron: Legacy fully caught my eye: as Quorra and Sam sit at the front of a transport ship, a POV shot of Kevin looking at them from the far end temporarily overcomes the shallow focus of 3-D and pulls the two characters out of the screen from a the middle plane of a long shot and communicates for a few seconds the kind of possibility and forward-thinking vision of user-program harmony the rest of the film brushes aside for its empty regression. What a tantalizing and frustratingly teasing three seconds they are.


*Cheap emotional manipulation without sincere character development? Wait, let me check...yep, Horowitz and Kitsis were Lost writers. Of course.

Saturday, March 6, 2010

Alice in Wonderland (2010)

Tim Burton's detractors may find themselves supporting Alice in Wonderland, if only because it makes their case against him so simple. It contains nearly all of Burton's usual thematic and stylistic flourishes, but to no end. Had I not walked out of the theater with several short pages filled with notes, I might have assumed that, like Alice, I'd merely drifted off in a nebulous dream/reality world for two hours and left again. Vincent Canby once compared Heaven's Gate to a "forced four-hour walking tour of one's own living room." Alice is like a forced tour of the living room of the protagonist in one of Burton's better movies: it's weird, yes, but it seems drab and uninteresting. In a way, I sympathize with Burton: by this point, so many adaptations, homages, and re-imaginings of Lewis Carroll's novel exist across various artistic media that one must doubt whether any wonder remains in Alice at all.

Alice starts promisingly, revealing an older protagonist than the pre-teen Alice of the original story who openly disdains the social mores that bind her. She does not wear a corset and considers refusing the hand of a sniveling young lord who throws an engagement party for himself before asking her to marry him. This Alice remembers familiar images from a recurring dream -- a smiling cat, a rabbit with a clock, a blue caterpillar -- and receives a shock when she begins to see some of these creatures walking about in the real world. Naturally, she follows the rabbit to its hole, falls in and, well, you know.

Supposedly Burton envisioned his Alice as a re-imagining of the original story, so he takes elements from both Alice's Adventures in Wonderland and its loose sequel, Through the Looking Glass and invents new ones to make a sort of Return to Oz for Wonderland. But that infamously dark slab of nominal kiddie fare, or at least that appears to have been the plan.

For Alice in Wonderland is a film of buts. Alice is returning to Wonderland, but she doesn't remember the last time so she largely follows the same path she took upon her visit. The Red Queen (Helena Bonham Carter) has taken over and subjugated the landscape, but Wonderland still has a light mood about it. Yes, it looks like a Burton film, with tree limbs twisted into the shapes of gnarled hands and straight lines broken into odd angles, but none of it makes in impression. Burton seems to have used his storyline as an excuse to make the place dull, not twisted and evil, but spare and uninteresting. Perhaps that's the point, that a Wonderland without any sense of wonder at all is more inherently unsettling than an astonishing Wonderland that conveys a sense of corruption and mutilation, but the fact remains that Burton made more memorable worlds out of the idyllic estate in Beetlejuice and the suburbs of Edward Scissorhands than he does with a world often likened to a severe drug trip.

Most of the actors appear to have caught wise to the listlessness of the film even as they stood in front of green screens and acted out the disjointed, lethargic script. Matt Lucas (Tweedle Dee and Dum) and Anne Hathaway (the White Queen, who looks like she set aside time to appear in the film between touring with Evanescence) are only memorable because of their costuming and rendering, and, though everyone speaks with a British accent, the truly British actors get relegated to the completely CGI characters (and what is the point of casting Stephen Fry and then giving him maybe 10 lines?). Bonham Carter proves a notable exception, a Brit allowed to appear in person, more or less, who offers the only consistently emotional characterization in the film. Watch the isolation in her eyes, wavering between spoiled egomania and loneliness, or the way her lip quivers when she considers if perhaps she went too far in her quest for power and questions whether it really is better to be feared than loved.

Compare Carter to Depp, who hasn't looked so bored since the Pirates sequels. One can understand why his performance of the Mad Hatter would be all over the place, but playing an oddball does not entitle an actor to carte blanche, and Depp's wildly inconsistent performance undercuts any laughs with too-random asides and questionable attempts at sincerity. Why does Depp slip in and out of a Scottish accent? Why does he think he can get away with hamming it up all over the place and suddenly inspire pity and connection by lowering his voice for a minute? And how could Burton put both Depp, so capable with mad characters, and Crispin Glover, who may actually be insane, not only in the same film but some of the same scenes and draw absolutely no energy from them?

The one bright light of the film -- and this is nothing to scoff at -- is Alice. Mia Wasikowska receives few opportunities to make a fully-formed person out of her character, but she deftly succeeds at hitting the right mood. Wasikowska is at once waifish and fragile in the Victorian fashion yet strong-willed and capable, and her Alice is easily one of the most feminist heroines to appear in any Disney production. The narrative suffers from the speed with which Alice accepts what's happening to her and moves through most of the film simply trusting that she is in a dream, but that confidence at least reflects well on the character and it provides a strong foothold for Wasikowska to break out as a true leading lady, one who genuinely leads; it's hard to repress a "right on" when she ignores a prophecy that dictates her actions in Wonderland and definitively states "I make the path."

Yet Burton neglects his adept starlet, focusing instead on visuals that lack a shred of the creativity, making a drab steppe out of a world ripe for his demented, (occasionally) endearing big-kid sensibility. The entire third act is a complete wash -- even compared to the rest of this bore -- devolving into a slack faux-epic battle that bypasses Alice for The Chronicles of Narnia and The Lord of the Rings and even sucks the spark out of Carter's formerly enjoyable performance. Burton cannot even summon any imagination for the Jabberwocky, simply transplanting John Tenniel's original visual conception of the dragon-like creature without adding a single facet of his own design. And the refreshing feminism of the film finds an odd conclusion, with Alice back in the real world asserting herself in a manner befitting her inner strength even as the film suggests she will spend her adulthood subjugating and pillaging China in the name of mercantilism. How's that for a happy ending?

Alice demonstrates the pitfalls that come with Burton's increasing laziness as a screenwriter, eschewing original stories such as Edward Scissorhands and Big Fish for derivative re-imaginings of other stories that simply lay a template of half-hearted auterial concerns -- outcasts, Gothic aesthetics and daddy issues, which are largely and mercifully absent in this film, at least in the protagonist. I'm at an utter loss to explain how the film can be at once so cluttered, as slapdash as Depp's performance, and so loose, desolate and unappealing. Some films fail because they don't make any sense; the chief flaw of this one is that it makes too much. We're meant to believe, I think, that Wonderland brings out the champion dormant in Alice, giving her that last ounce of self-confidence needed to face the real world, but as I left the theater all I could think about was how much she towered above the land she saved even when she wasn't nibbling on size-altering scones.