Showing posts with label Paul W.S. Anderson. Show all posts
Showing posts with label Paul W.S. Anderson. Show all posts

Thursday, December 12, 2013

Criminally Underrated: Paul W.S. Anderson

I could (and, hopefully someday, will) go longer and more in-depth on Paul W.S. Anderson given the time and inclination, but for now this is a brief overview of one of the handful of interesting genre filmmakers working in America today, certainly one of the few who makes films designed for multiplexes and makes them worth watching in any way, shape or form. There's no denying his scripts are stiff, but I could watch his establishing shots and his fluid action all day, to say nothing of his gift in putting forward Milla Jovovich as, with Jason Statham, the only credible modern action star in English-language film.

Read more of my thoughts on Anderson and Spectrum Culture.

Tuesday, February 12, 2013

Something Old, Something New: Déjà Vu / Resident Evil: Retribution

More belated links. At Movie Mezzanine, I compare two great Vulgar Auteurist pieces, Tony Scott's Déjà Vu and Paul W.S. Anderson's Resident Evil: Retribution. Check it out.

Thursday, October 4, 2012

Musketeer Mania

I've got not one but two (sadly not three) pieces on Musketeer movies freshly up on the Internet. One is a discussion between myself and the lovely Allison from NerdVampire on Peter Hyams' simultaneously underrated and very appropriately rated 2001 feature, The Musketeer. Wire fu meets swashbuckling in this gratingly scripted but finely lensed POS. Check out our discussion here.

The other is on the deliciously, ludicrously scripted and gorgeously lensed Paul W.S. Anderson feature, The Three Musketeers. I gave this a positive, if somewhat backhanded, review after its theatrical release last year, but the severity with which I now treat Anderson's talents can be directly traced back to my fondness for this sailpunk take on the novel, with its beautiful, vast interiors, coherent action, and even a sly bit of satire or two. My full review can be found at Spectrum Culture.

Monday, September 17, 2012

Resident Evil: Retribution (Paul W.S. Anderson, 2012)

The Resident Evil movies have elevated the "It was all a dream" conceit into the longest-running Simpsons rake gag in cinema. In the series' expansion ever outward, continuity bends and narratives repeat themselves with minor variations that culminate in massive, butterfly effect divergencies. Afterlife, the previous film in the franchise and the first since the original film to feature Paul W.S. Anderson back behind the camera, gave this tendency an extra push by incorporating some of the distinct styles of the preceding three films. It brought back the claustrophobia of the first film's haunted-mansion setup, Apocalypse's street war congestion of bodies, and Extinction's sense of sheer scale and devastation (taken one further by going from a national backdrop to a global one). In folding back the series into this new film, Afterlife revealed itself to be more concerned with the self-reflexive, and video-game-like, aspects of this franchise than its straightforward upheavals with each film.

Nothing in Afterlife, however, can compare with Retribution. In a defiantly metacinematic opening, Retibution plays a sequence in reverse, instantly calling attention to the falsity of the image even before it zooms into into a black void filled with screens dotted with scenes of the Resident Evil films to this point. Alice (Milla Jovovich) pops up on one of the screens and directly addresses the audience, providing a recap of what has happened so far. I'm not one for lengthy exposition, but in a series filled with convoluted repetitions, incessant reversals and an increasing amount of clones, every little bit helps. Yet Alice's clarifications become amusingly irrelevant mere moments after she concludes her spiel, as Anderson soon plunges into constantly shifting levels of false reality that render moot an awareness of the story from sequence to sequence, much less across films.

Wednesday, November 2, 2011

The Three Musketeers (Paul W.S. Anderson, 2011)

The Three Musketeers is stiff, awkward, preposterous, and defiantly stupid. It is also, to my bafflement, a remarkably fun time, with equal pleasures to be had laughing at its inanity and wooden performances and with them. That's not to say that it is particularly good, but there's something about watching Athos perform aquatic maneuvers like some kind of Navy SEAL or a 17th-century man-of-war looming over the Louvre that is just too absurd to hate. Most big-budget spectacles pumped out by Hollywood are obliviously asinine. The Three Musketeers commits to its idiocy.

The only outright serious moment in the film is its dolorous opening narration, recounting some half-assed play at historical accuracy before immediately cutting to Athos (Matthew Macfadyen) rising out of Venetian waters like Capt. Willard from Apocalypse Now. This exposes even the 10 seconds of seriousness as part of the gag, the first of many in a film that makes goofy fun of both sex and violence. And period costumery. Mustn't forget about that.