Wednesday, October 16, 2013

Anti-Gravity: Why Alfonso Cuarón’s Space Odyssey Is Shortsighted About Long-Takes

So, I was one of a precious few people who found Gravity to be a mediocre film, not just in its weak script (which has been noted even by admirers) but in its meaningless, programmed long-takes. CGI and digital cameras have unlocked new possibilities for extended shots, but I find them to be so hollow, and I place Gravity among films like Episode III and The Avengers that use massively scaled, digitally rendered long-takes that highlight to me only their falsity and the unimpressive accomplishment of adding a shot's mise-en-scène during post-production.

My full essay is up at

1 comment:

  1. That's an interesting aesthetic stand to take, but it begs a question. Can you demonstrate how the opening sequence of Gravity would be improved by cutting?